Slot machines – FAQ

The following quiz may clear up some of the confusion that faces a prospective slot-machine player when deciding on where and what machines to play:

1) Can you win playing a slot machine?
Yes. Slot machines are set to pay back a certain percentage. In New Jersey, by law, slot machines must pay back 83 per cent of the money played. In Nevada, it’s 75 per cent. In the UK, the machines are required to payout between 72 per cent and 98 per cent. The more competition in a local area, the higher the payout percentage generally is. But even at 72 per cent, a player can hit a lucky streak and go home a winner. Sure, most players may not win anything, but there are plenty who do win if they
know the secret.

The key to beating the slot machines is to quit while you’re ahead. Money management is sometimes an overused term in the gamblers’ world, but it applies here. Set a reasonable win goal. If you have a budget of £100, don’t try to double your money. The chance of that happening is remote. Quit when you are £25 ahead. Go to a film. Get a meal. Or simply watch the other players. And when you get home, you can say you beat the casino.

2) How many coins should I play? Won’t my money last longer if I play one coin at a time?
Yes, your money will last longer, but by playing only one coin, you’re either giving up the chance of hitting the big jackpot, which usually pays a bonus for playing the maximum amount of coins, or you’re not activating all the lines on a multi-line machine, therefore excluding yourself from the chance to hit more frequent jackpots.

Always play maximum coin, or in the case of multi-line video, play enough to activate all the play lines. If you can’t afford the £1 machines, drop down to SOp machines. But whatever you do don’t miss out on the chance to win the big or frequent prizes.

3) How can you tell which machines payout more than the others?
Checking the payout of the casinos in the areas you plan to visit gives you a head start. These are sometimes publi hed in newspapers or gambling publications. It is unclear what the reporting requirements will be in the UK, but in the absence of such data simply choose a casino that makes you feel comfortable or part of the family.

It gets a little more difficult when you get to the casino. You can’t tell which machines pay more than others ju t by looking at them. It takes study and intuition.

First decide upon your gaming budget. To play £1 machines, you should have at least a couple of hundred pounds. If you’ve got less than £50, head for the cheaper reel-spinners or the cheaper multi-line video games.

Then take a walk around. Check out the action. Try the three-pull rule: put the maximum number of coins in the machine three times. If you hit a small jackpot, keep playing. If you don’t get anything back, move on. You’ll know when you’re comfortable and things are flowing.

Play the machines at the end of the aisles that are near other banks of slot machines. Sources say that slot executives place higher-paying slot machines in locations that are visible to other players so that they will lure players to other, lower-paying slot machines.

Avoid slot machines surrounding the table games. Table players may get up to stretch and drop a few coins in a nearby machine. Casino executives don’t want those table players to get lucky and continue to play slot machines instead of table games, so they put the tightest machines around the tables.
Likewise, avoid machines near food outlets where people wait in line. Since these players merely drop a few spare coins into the machines with no expectations of winning, there’s no reason for the casino to put loose machines in those prime locations.

If you’re still confused, ask a slot attendant which machine pays out more than the others. They work the slot floor all day long. Maybe they’ll steer you to a machine that they see payout more than others. If they help in this manner, don’t forget them. Slip them a few pounds, and you’ve found a friend for life.

4) Can the casino change the payout on a machine whenever it wants?
The answer is a qualified “yes”. When a casino buys a slot machine, it will tell the slot manufacturer to deliver it already programmed to pay back a certain percentage. Unless there is a major change in the slot marketing policy of a casino, the percentage will not change.

If a casino does decide to change the payout percentage (and when they do this, it’s usually done to increase the payout, rather than decrease it), it is done over a period of several weeks so the change will be gradual. This is not a common occurrence, because a change in percentage requires the purchase of a new game chip and a considerable number of technical alterations and rearrangements, all clearly in the presence of regulatory officials, who verify the new payout percentage.

5) Is it better to play a machine with a progressive jackpot or one that has lower payouts?
It depends upon your objective. If you want to go for the life-changing jackpot – something that will allow you to tell your boss where he can put your job – a slot machine with a big progressive jackpot will give you a thrill. The chances of hitting that jackpot are quite remote, to say the least, but it will no doubt be exciting to dream about it.

If you want to have a chance of taking home a little more money than you arrived with, you might want to concentrate on the machines that offer lower, but more frequent, payouts. The way to determine which machines fall into this category is to read the display. Check for multiple payout combinations and you’re probably aiming in the right direction.

6) What is a random number generator?
The random number generator (RNG) is the heart of the slot machine for the player’s purposes. It is a software program written into the computer chip that constantly cycles through the numbers entered into the computer program at the factory. Each number corresponds to a reel result, and there is duplication for the lower-paying combinations; ie, more numbers will be assigned to each of the low-paying and non-paying combinations, and only a few to high-paying combinations. In this manner, programmers use the laws of probability to achieve the theoretical payout percentage desired by the casino.

7) Aren’t slot clubs just a way for the casino to make sure you don’t win too much money?
Slot clubs have very little to do with winning or losing. The card readers attached to nearly every modern slot machine allow casino management to compile data on the players. It tells them how much the customers play, what denomination, how many coins per pull they deposit and, yes, how much they win or lose. How much a player wins is not the issue here, however. Casinos know that statistically they will win a set percentage from each player over the long run … and they mean the L-o-n-g r-u-n. A player could beat a casino every day for a year, and it wouldn’t change how the casino treats that person.

A slot club determines how many freebies (rooms, meals, shows, cash back) a casino can give individual players as a reward for their loyalty. It only makes sense to register for the slot club in a casino before you play so you qualify for its rewards.

8) Why do casinos sometimes shut down a machine for a while after it has hit a big jackpot?
Today’s slot machines are electronic wonders, with safeguards built into them to prevent tampering. But slot cheats are only one step behind even the most advanced slots technology, so when large (or even smaller, hand-paid) jackpots are hit, the casino will want to examine the machine to make certain the jackpot was hit honestly, and not through some type of malfunction or player tampering. So not only do the regulatory agencies generally require it, but the casino also wants to verify the jackpot to protect itself against fraud.

9) Most progressive slot systems (Megabucks, Quartermania, Pokermania) payout their jackpots
over a 20-year period. What happens if the casino goes out of business during that time? What are the payout percentages for these systems?
In the case of Megabucks, Wheel of Fortune, MegaJackpots, Thrillions and other multi-casino linked systems, the manufacturer and supplier of the jackpot network maintains a trust system. Let’s say a player hits a £1 million jackpot. The slot manufacturer and the system’s participating casinos will deposit an amount of money in a bank annuity account that will spin off £1 million over a 20-year period. The amount of money they deposit depends on the prevailing interest rate, but the player is
guaranteed to receive the whole £1 million over the course of 20 years. Even if all the casinos, and the slot manufacturer, went bankrupt during that period (not a very likely possibility), the jackpot winner would still receive the prize.

Participating casinos in a linked-slot system get together to decide on the payout percentage. In Nevada, for instance, the payout percentage for Megabucks is typically 87-88 per cent. When the jackpot is hit, the percentage will soar to the upper 90s or more. But averaged out for the entire year, Megabucks pays less than the typical £1 machine (89.4 per cent vs 95.7 per cent). Generally, the same is true of all the progressive linked systems.

Some linked systems, by the way, pay the entire jackpot in one hit. Most of the IGT MegaJackpots quarter and nickel progressives, such as Beverly Hillbillies, and Bally’s Thrillions progressives,
such as Betty Boop, are just a couple of examples of such systems.

10) How can you tell when a machine is due to payout?
A word that should not be in any slot player’s vocabulary is “due”. No machine is ever “due”. The RNG constantly cycles and conceivably could payout two top awards in the space of two pulls, and then not pay another for years.

The only way to even get an idea about individual machines is to “scout” them over an extended period of time. Keep mental (or even written) notes about which machines you and other players seem to win on again and again. Those machines that payout consistently will be the ones on which to concentrate
your play. No, it’s not an exact science, but even a little information can go a long way

Evaluering av ditt poker spill

I de fleste sport blir man en bedre spiller fra å øve og lære fra det man gjør riktig og det man gjør galt, f.eks. i fotball hvis man scorer et mål så er det bra og man lærer fra det.

Dessverre er ikke dette et veldig bra strategi for Poker. Grunnen er at man kan gjøre alt helt riktig men fortsatt tape en hånd fordi av uflaks, og man kan også vinne en hånd som man spiller galt hvis du er heldig. Med andre ord hjelper det ikke i poker å bedømme hvor bra man gjør det ut i fra resultatene.

Et eksempel

Hånden din: 8,7 (spade)

Bordet: Ess (hjerter), 10, 6 (kløver)

I dette eksempel sitter det $10 i potten, og satsingen er $8. I denne situasjonen er det klart at du burde folde siden du ikke har god nok pot odds til å cal. Du må sette inn nærmest halvparten av potten mens sjansen av å få en straight er kun 1/3.

Men la oss si at du bestemmer deg for å calle uansett, ved et mirakel kommer det opp en 9(ruter) på turn og river kortet er et ufarlig 2(ruter). Du sitter nå med et veldig bra hånd og vinner potten, men har du spilt bra poker?

Svaret til det er et Nei så det suser, men ved å ignorere pot odds så vant du en veldig saftig pot. Men det som er viktig i denne situasjonen er å innse at i det lange løp vil du miste penger hvis du spiller på denne høy risiko måten.

Enda et eksempel:

Hånden din: 8,7 (spade)
Bordet: Dronning (kløver), 6 (ruter), 5 (hjerter)

Igjen er det $10 i potten og noen går “all-in” for $5, Alle andre folder bortsett fra deg og du bestemmer deg for å call. Turn kortet er en dronning, og river en konge. Motstanderen din viser så at han sitter med Ess, Dronning og tar dermed potten med et par i dronning.

Du er helt sikkert frustrert av å ha tapt potten men her spilte du faktisk helt korrekt. Du satte in kun ¼ av potten og du hadde 1/3 sjanse av å få til en straight. Du hadde dermed pot odds og det var riktig å satse.

Når du evaluerer ditt spill på et poker bord ikke fokuser på om du vant potten men heller på om måten du spilte på vil være effektiv i det lange løp. Over mange hender så vil lykken jevne seg ut for alle spillere og det er da de med en god strategi som ender opp med de fleste chips!

Full Coin Play Slots

Multiple-coin machines have several definitions. On a single-line machine, the player inserts from one to five coins. There are two general categories of single-line, reel-spinning games, known in the trade as a “multiplier” and a “buy-a-pay”.

On a multiplier machine, if a winning combination occurs on the reels with three coins in, the payout will be three times as much as with one coin in. Four coins will produce a payout of four times that of one coin, and so on. In this type of game, the payout percentage and house advantage of the machine do not change whether the player deposits one coin or multiple coins.

The amount of profit the casino makes will increase substantially if it can get the players to deposit more than one coin every play. You should always gamble only what you can comfortably afford, so you should avoid playing the maximum coins on this style of game if you can only afford to play one,
even if the casino tries to entice you with attractive payouts. The only reason to play the full amount of coins would be if the slot machine rewards you when winning the top jackpot.

For instance, if one coin pays ten coins for a particular winning combination, two coins pay 20 for the same combination, and three coins pay 50, it would be to your advantage to play three coins. The disparity in the awards makes it worth it. But if you can’t afford to play those three coins, it’s advisable to find a machine that makes an evenly graduated payout for multiple coins, or drop down to a lower denomination.

On a buy-a-pay machine, each coin beyond the first deposited “buys”, or activates, winning combinations or bonus features that would not be available if a single coin is deposited. The
way to spot this type of machine is to look above the payout chart. It will say, “First Coin” over certain winning combinations; “Second Coin” over the next column, and so forth. In this type of game, the payout percentage to the player increases, and the house advantage decreases, as each additional coin is deposited, since winning combinations under the “Second Coin” column will not register, and will not pay any jackpot, if only one coin is deposited.

Another version of a multiple-coin machine is one with multiple pay lines. By depositing additional coins, the player activates additional lines that payout in the winning combinations hit. In traditional reel-spinning games, these pay lines will generally go up to five – three for each horizontal row of symbols and two for the two diagonal rows of symbols.

As with the buy-a-pay machines, the payout percentage on these “buy-a-line” machines increases, and the house advantage decreases, with each additional coin bet.

The newest – and increasingly prevalent – style of multiple coin slot machine is the multi-line video slot game. This style of game incorporates a video screen displaying five reels, each with three symbols. The pay lines on these machines typically go far beyond the five lines of the reel-spinning version to display nine, 15, 20 or more pay lines. The player has the option to bet from one to hundreds of coins on each pay line. In this type of slot machine, the payout percentage increases
and the house advantage decreases with each pay line activated, until all pay lines are “purchased” for a pin with at least one coin per line. After all pay lines are activated – for example, a wager of nine coins on a nine-line aame, or one coin per line – the payout percentage and hit frequencie are constant. This means that as long as all pay lines are activated, there is no inherent advantage in gambling the maximum coins possible. The machine’s glass will typically display prominent advertisements urging the player to “Play 45 Coins”, or whatever the maximum wager is, but that is only to entice you to increase your stake. As long as the pay lines are all active, you need only to bet what you can afford to garner the maximum payout percentage.

Ikke kompliser ting

Når du begynner å spille poker vil du vanligvis starte på “low limit” bordene. For å vinne på disse bordene trenger du ikke akkurat å være en poker guru alt du trenger å gjøre er å spille bedre en motstanderne dine. Jo mer penger som er på bordet jo vanskeligere blir det å vinne, med kompliserte taktikker som må brukes osv, men på et “low limit” bord er det heldigvis mye lettere.

En av grunnene til at det er lettere er at de andre spillerne ikke gir deg mye oppmerksomhet, de er helt fokusert på sine egne kort isteden for å spekulere hva andre spillere sitter med. Det er dette som kan være utnyttet fordi de vil alltid spille hånden sin på den samme måten, med andre ord de blir veldig lett å lese. For å slå en sånn spiller trenger du simpelthen å spille en “tight” game og ikke prøve å gjøre noen bløffs, men samtidig sats aggressivt når du sitter med en god hånd og utnytt pot odds for å hjelpe deg til å bestemme når du skal satse.

Den beste måten å narre sånne spillere er “slowplaying” som jeg har forklart i en annen artikkel. Disse spillerne er lett narret hvis du lar de tro at du har en dårligere hånd en du egentlig har ved å ta en lang tid til å bestemme deg for å satse eller call. Bløffing derimot er en dårlig taktikk på “low limit” bord fordi denne type motstander vil nesten alltid ta seg råd til å se hånden din.

Det som er viktig å huske når man begynner å spille poker er ikke bløffing eller andre psykologiske triks men simpelthen å vite hvor sterk åpnings hånden din er sammen med å vite når du skal satse kombinert med pot odds(hva sannsynligheten er for å få til en vis hånd). Vet du disse tingene vil du ha god suksess på “low limit” poker bord. Lykke till.

Those Sensational Slots

Slot machines – often called fruit machines in the UK and pokies in Australia – have been around for many years. In the UK, there are many varieties of machines. Some are located in casinos or arcades in major cities. Others are tucked away in the corners of pubs or snooker clubs. Still others are lined up along the bulkheads of the large ferries. Most are classified as AWP machines, meaning Amusements
With Prizes, with limited jackpots and infrequent payouts. Anyone who is familiar with AWPs will feel at home in a casmo.

In casinos, the slot machines can offer huge, life-changing jackpots. But let’s go back to the start to trace the slot machine’s development. Many years ago, casino executives were surprised to discover that the money they were making at the table games was beginning to decline, and the profits generated by the slot machines were growing. But the casino executives just weren’t paying attention. With computers becoming a vital part of everyday life, young people developing an attraction to video games, and instant gratification turning the modern world upside-down, it was only natural that slot machines would begin to become the casinos’ main profit earner.

By the mid-Eighties, slot machines had matched table games in popularity, and by the time the decade turned, the so-called “one-armed bandits” had clearly become the casino’s favourite game. Today, more than two-thirds of casino revenue in the US is actually derived from the slot machine. Those same casino executives didn’t try to change the trend, however. They were delighted that slot machines were
exhibiting such popularity. After all, the money derived from slot machines is preprogrammed and absolutely guaranteed, while table game revenues are subject to the ebb and flow of Lady Luck. So slot machines became their cushion, with table games generally making up the difference between a great month or simply a good month.

The casinos can count on slot-machine revenues because the machines are simply computers. The profit can be programmed into the machines by the use of a random number generator that determines just how much of the money played in that particular machine will be returned as winnings.
 
So why should casino customers play the slot machines, since the casino is guaranteed to win? The same random number generator that provides the casino with its guaranteed profit, also gives the player the opportunity to win and win big plus they are a LOT of fun.

Tilt

Å være på “tilt” betyr at du spiller med hjerte ditt I stedet for hodet og det er noe som skjer med alle fra tid til annen,men det er veldig viktig å begrense hvor ofte det skjer hvis du skal ha suksess i poker. For eksempel hvis du sitter med Dame og Knekt på hånden og floppen kommer opp Ess, Dronning og ti, er det viktig å hvite når du bør folde hvis bettingen blir for heftig. Hvis du er på en “tilt” så ville du calle og raise hele veien for å prøve å få en konge og dermed sikre deg potten, men du ville ikke nødvendigvis tenke på at noen annen kanskje sitter med en flush allerede.

Som regel er det spillere som blir irritert eller mister fokus som mister alle pengen sine ved et bord. Det er helt kritisk i poker å beherske sinnet sitt og nærmest spille som en stein. Det er en rar ting å se profesjonelle poker spillere som vinner store premier, det virker nesten som at de ikke er glad i det hele tatt men det er fordi de har trent seg over mange år å ikke vise noen ansiktstrekk foran sine motspillere, så selv om de vinner millioner klarer de ikke å vise noe. Jeg oppfordrer dere ikke til å bli så ekstrem bare prøv å alltid være i kontroll.

En “bad beat” vil ofte føre til at en spiller går på en tilt siden de da tror at de må nå fortjene litt flaks men poker er sjeldent rettferdig på denne måten. Man kan også gå på en tilt etter at man vinner en hånd men en sånn type tilt varer mye kortere tid pluss man har jo da litt mer penger å tape.

Som en videre eksempel på en tilt viser jeg her en hånd jeg spilte nylig;

Meg – A(kløver), Q(hjerte)

Motstander – ?, ?

Bordet- A(ruter), Q(spade), 2(kløver)

Jeg bettet ved floppen og ble called. Turn kortet var en 10(hjerter), jeg bettet og igjen ble jeg called. River kortet var en 7(hjerter). Igjen bettet jeg og han raiset. Jeg bestemte meg for å calle med tanke på at hand kanskje hadde K,J. Men nei han hadde faktisk 7(kløver) og 7(spade). Idioten hadde faktisk called meg helt opp til river og så hatt flaks med det siste kortet, det var nok til å sende meg på en tilt over de neste par hendene men jeg fikk kvikt kontroll igjen og begynte igjen å spille normalt. En av de beste taktikkene i en sånn situasjon når man føler seg frustrert som jeg gjorde er å hoppe over noen runder eller “sit out” inntill du føler deg klar til å fortsette å spille.

En annen god måte å beherske “bad beats” er å tenke på alle de ganger du har gjort det samme til noen annen 😉

Jeg liker også å høre på litt musikk mens jeg spiller, ikke noe altfor hektisk men noen som får meg til å føle avslappet og glad. Det er forresten en annen god måte å komme over “bad beats” fordi hvis du blir litt deppa kan du bare skifte CD’en som tvinge deg bort fra spillet for en liten stund.

Alt i alt så er det viktig å vite at bad beats kan skje til alle, og at de skjer til alle, bare se på en poker turnering så vil du fort se at selv de beste i verden opplever “bad beats”, MEN det viktige er at du behersker det ellers vil du miste mye penger over de neste hendene mens du er på tilt.

The Texas Hold’em illusion

Texas hold’ em is an illusion. It appears to be a simple game, but you have to understand all the variables and how to make the correct play.

The most important, but probably most difficult aspect of hold’ em, is to know what the best possible hand – known as “the nuts” – is, and whether any of your opponents could be holding it. For instance if the five community cards are Q(D), 9(S), 7(H), 4(C), 2(H) there is no chance any player can be holding a straight flush or full house. The best possible hand would be three Queens.

By assessing the number of players in the game, and their betting patterns, you’ll get a hint about the best hand. The more players and the more raises in a game, the better the chance that one of the players has “the nuts”. It’s important that you are able to recognize when you have the best possible hand. If you have the nuts and don’t know it, you can lose out on a very profitable opportunity. But believing you have the nuts, and you really don’t, can be much more costly to you.

For example, if the community cards are and you have an Ace-Ten, you’re almost certainly a winner.
You should get as much money into the pot and milk it for all it’s worth. But if the Four of clubs is a Four of hearts, you could lose to a flush. In Texas hold’em, the betting position is more crucial than
with any other poker game. That’s because the game is a fixed-position game, rather than one where the lead-off bet has the high hand. Since the players only see the community cards, it’s not possible to discern who has the high hand in hold’em, so the betting proceeds from the player to the left of the button. Since it is always beneficial to act last in any poker game, you should be more selective of the hands you play when you bet from an early position, rather than when you are in a position near the end of the hand.

You might want to consider seeing the flop. If you pair up one of those cards, you’re in a much stronger position, I particularly if the paired card is the highest of the flop. Beware of suited cards. While they are valuable, having two in your hand is just that; it’s only two towards a flush. It I might end up costing you significant bets chasing that fourth or fifth suited card. High cards are better than low cards. If you have two downcards like throw them away. Even if you pair one or the other, there’s very little chance no one else will come through with a higher pair.

Lureri

Poker er ikke bare et matematisk spill. Det er også et spill av intenst psykologisk kriging. Tre av de beste våpen i denne krigen er “Bløffing”, “Semi-Bløffing” og “Slowplaying”(altså å spille sakte).

Bløffing

I motsetning til hva de fleste tror er Bløffing nærmest ubrukelig i et lavt nivå spill, for eksempel hvor blind er $2-4 på et “fixed limit” bord. Grunnen til dette er at de fleste mennesker har råd til å gå til showdown på dette nivået så det er liten vits i å prøve å skremme de vekk fra potten. På ett “no limit” bord eller “fixed limit” men høyere innsats kan det være en god ide å Bløffe. Selv da burde du kun Bløffe hvis det kan narre motstanderen inn til å tro at du sitter med kortene i hånden til å fullføre et solid hånd. Et eksempel vill være å bette på floppen hvis et Ess kommer opp, eller å gjøre en raise hvis man kun trenger to kort til å fullføre en flush eller straight.

Semi-Bløffing

Dette er det samme som bløffing bortsett fra at du faktisk sitter med gode kort som kan utvikle seg til en god hånd.

For eksempel:

Hånden din: A, K (hjerter)

På bordet: J, 3 (hjerter), 4(kløver)

A=Ess, K=Konge, Q=Dronning, J=Knekt

Her har du ikke en hånd enda men du sitter med en Ess høy, med muligheten av å få til en flush i hjerter eller få et par av ess eller konger. Altså hvis du satser med denne hånden så er det en bløff siden du ikke har en hånd enda men du har en god sjanse av å få til en hånd. Det er derfor verd å være med og det er mindre risiko en å gjøre en standard bløff. Semi-bløffing er en meget god taktikk, spesielt i no-limit spill.

Slowplaying

“Slowplaying” er å spille saktere en normalt med hensikten av å narrer motstanderen til å tro at hånden din er være en den virkelig er. Tankegangen her er at hvis du var sikker på hånden din ville du raise eller call med en gang. Et eksempel:

Hånden din: K (hjerter), K (kløver)

På bordet: K(ruter), 3 (ruter), 3 (hjerter)

Wow, du floppet et fult hus! Men ikke skrem de andre spillerne vekk ved å satse for mye med en gang, du vil gjerne ha de andre med på potten siden du må ha ekstrem uflaks for at noen slår deg med denne hånden. Det du burde gjøre er å vente til turn eller river før du begynner å virkelig raise potten. Du burde kun slowplay under disse to omstendighetene:

1. Du holder et veldig bra hånd som det er veldig usannsynlig å tape på.

2. Hvis den enneste måten å få litt action fra de andre spillerne er å få noen flere kort kommer på bordet, for eksempel hvis de andre spillerne spiller veldig forsiktig så kan denne taktikken lage de litt mer ambisiøse, men du burde fortsatt sitte med en bra hånd for å gjøre dette.

Texas Hold’em – Starting Hands

As mentioned elsewhere, starting hands are not as crucial as in seven-card stud. But that’s not to say they are not important. The following are five categories, ranked in order of importance, that are considered good starting hands and will give you an excellent chance to win the hold’em pot.

High Pairs: when you have a pair of Tens or higher, you’re in a good position. With a high pair, you have a chance to improve your hand, but even if you don’t match any cards on the board, you can steal the hand because your opponents will have no idea why you’re betting so strongly late in the hand.
A hand like is strong, particularly if not one of the five community cards is higher than a Queen. But if you match the Queen, you’re in the driver’s seat.

Small Pairs: as in most poker games, the difference between winning and losing is often the difference
between small and large pairs. A hand like will rarely win unless you’re able to improve it in some way.
The odds against improving a pair to three of a kind in hold’ em is 8-1 against. These hands should be classified as drawing hands, and must be played carefully.

Two High Cards: while two high cards are a playable hand, it is not very valuable. A hand like an Ace-King should always be played, but a hand such as should, in most cases, be folded, particularly if someone raises. If the two cards are suited, you definitely hould play it, just don’t overrate the suited cards.

Suited Connectors: two cards that could lead to straights are called connectors, but two uited cards
could also lead to a flush. Consider, for example. the following hands are only mediocre hands, but they have possibilities. If there is a gap between the cards, as in Seven of Spades, line of Spades, the hand is worth even less. Fold it unless you’re the blind and don’t have to match any raises.

High-low Suited: if you have a high card along with a low card, and they’re both suited, you have a basis for seeing the flop, as long as there aren’t any serious raises . A hand like wouldn’t be very valuable if it wasn’t for the suited aspect of the cards. But it is more valuable than a lower high card, a Queen of Diamonds, for instance. Play the Ace whenever it doesn’t cost you much, particularly if you’re the blind and don’t have to match a raise.

All other hands should be folded. The chance of making something out of two totally unrelated cards isn’t worth matching the blind and possibly meeting a raise. By carefully studying every situation, you will realise that only by getting the best chance to win with a favourable starting hand is it worth playing.

Starting hender

Den første tingen du må forstå når du spiller Texas Hold’em er hvilke hender er gode og hvilken dårlig.

Selv om det kan variere litt med antallet spillere på bordet og typen spill, så presentere jeg her en kort oversikt du burde bruke når du begynner å spille poker og vil gjerne vinne litt penger. Det følgende gjelder for bord med blind bets av $1-2 eller mindre på Texas Hold’em bord med fixed limit.

Hender du burde gjøre en “raise” med:

Disse er de beste hendene du kan få preflop og du burde bruke de til å heve potten før floppen eller tvinge andre spillere til å floppe

AA, KK, QQ, AK, JJ, AQ, TT

Hvor A=Ess, K=Konge, Q=Dame, J=Knekt osv

Hender som er gode nok til å la deg gjøre en “call”:

Hvis du får disse hendene så burde du i hvert fall se floppen før du bestemmer deg å satse mer. Du burde ikke gjøre call på mer en 2 bets med disse hendene.

AJ, KQ, KJ, QJ, JT, T9 (kun hvis samme farve), 99, 88, 77 ,A + en annen kort i samme farve.