Spread Betting

Spread betting started about 25 years ago and was used as a way to speculate on the financial markets. Bets were placed on how much the stock exchange would go up or down on a certain day. This form of gambling has been adapted for betting on horse racing.

Instead of betting on individual horses winning or losing, it is betting on combinations of events like how the favourites will perform at a meeting, what the starting prices of all the winning horses will be and what the winning distances will be. The spread betting company will make a prediction about a particular event. You need to decide if their prediction is too high or too low. The more you’re right, the more you win and the more you’re wrong, the more you lose. Due to its connection with the financial markets, the terms buying and selling are used. Buying is betting higher and selling is betting lower.

It has a higher level of financial risk than traditional betting. With traditional betting you know beforehand how much you will lose if your bet loses. You simply lose the amount you stake. With spread betting it is possible to have huge losses. To restrict the amount you can lose, it is possible to place a stop order on a bet.

 

Spread betting on favourites
A spread betting company will give a favourites’ index at each meeting. This index is based on a Score given to favourites that are placed in a race. The scores given can vary but as a general guide a favourite is awarded 25 points for winning, 10 points for coming second, five points for third place and 0 points for finishing in any other position. If there are joint favourites, then the one with the lowest race card number is considered the favourite.

To place a bet, you need to decide whether to bet higher or lower than the predicted score. If, for example, the predicted score is 70 and you think the likely score is higher then you bet high (buy). If you think the predicted score will be lower then you bet low.

The payout is calculated on the basis of how much higher or lower the score is.

If you bet £2 high and the result is 85 then you win 15 times your stake: (85 – 70) X your stake = 10 X £2 = £30.

If you bet low and the result is 80 then you lose 10 times your stake: (80 – 70) X your stake = 10 X £2 = – £20.

 

Jockey performance index
This is a bet on how a jockey performs in a meeting. A jockey is awarded 25 points for winning a race, 10 points for coming second, five points for coming third and no points for any other position. The spread betting firm will quote an index for each jockey at the meeting. You need to decide if the result will be higher or lower than the predicted index.

At a race meeting a jockey is predicted as having a performance of 32-34 points. You can bet higher than 34 or lower than 32.
Suppose you bet £10 lower. If the jockey’s score is 25, you win £70: (32 – 25) X 10 = £70. If the jockey’s score is 80, you will lose £460: (80 – 34) X 10 = £460.

 

Starting prices (SPs) of the winners
This is a bet on the total of the starting prices of all the winners at a race meeting. A 4/1 winner is four points, 10/1 is 10 points up to a maximum of 50/1 or 50 points so a 100/1 winner will have 50 points.
The SP prediction may be 55-58. If you predict that the result will be higher, you bet high, if you think it will be lower then you bet low.

 

Match bets
This is a bet on the distance between two nominated horses in a race. The maximum makeup on for flat races is 12 lengths and 15 lengths for national hunt. A short head is 0.1 of a length, a head is 0.2 and a neck 0.3, half a length 0.5, three-quarters of a length 0.75.

 

Race index
This is a bet on an individual horse. Bets are placed on whether or not a horse’s index will be higher or lower than the prediction.

Example

The number of points awarded will depend on how many runners are are in a race.

For races with over 12 runners:
50 points for first
30 points for second
20 points for third
10 points for fourth
0 points for any other position
Races with up to 12 runners:
50 points for first
25 points for second
10 points for third

A horse is predicted to get 13-16 points. You bet £1 higher at 16. Maximum win is £34; maximum risk is £16.

The horse finishes sixth so has no points. The difference between the price and the result is 16 – 0 = 16. Loss = £1 x 16 = £16.

 

Double race card numbers
This is a bet based on the total of the winners’ doubled race card number at a meeting. For example, if the race card number of the winners of a meeting were numbers 2, 5, 11, 7, 3, and 6, this totals 34. The result would be 2 x 34 = 68.

If the prediction had been 75-79 and you had bet £10 low (sell), the difference between the result and the prediction is 75 – 68 = 7.  Your wininngs would be £10 X 7 = £70.

 

Heavyweights index
Here the performance of the heavyweights is predicted.

 

Winning distances
Here the total winning margins for a meeting is predicted.

How Betting Exchange odds are shown

The odds are presented in a different way from bookmakers’ odds. As different people offer different odds there will be several prices shown for each horse. The odds are presented in the form of a table and displayed from a backer’s point of view. The table shows the value of bets that are currently unmatched for a particular price. There are odds displayed for the horses to win and to lose. The odds section of the table is divided into two halves – one half for back odds and the other half for lay odds. The back odds, for the horse to win, are typically listed on the left of the table and the lay odds for the horse to lose are on the right. The odds available are arranged in columns. The best odds are usually shown in a coloured or highlighted column.
An example of a betting screen for a betting exchange is shown below. The table is headed with the time and place of the race and is divided into two halves. The left side shows the back odds and the right side shows the lay odds. Next to the horses name are several different prices accompanied by an amount. These prices and amounts are arranged in columns. The best current odds are displayed in the column adjacent to the horse’s name and are highlighted. In this case, the closer the column is to the outside of the table, the worse the odds. The amount underneath each price is the current maximum that can be bet at those odds. It represents unmatched bets. The amount is the total of all the bets offered at that price. It can be the stakes from more than one person. For example, the 9.8 £54 could be one bet for £50 and one bet for £4.

The prices in the back section are the prices at which you can back a horses to win. The amount underneath is how much can currently be bet at that price. Once that amount has been reached, the figure to the left will take its place.

                     Back        14:30 Ascot       Lay
4.1      4.2      4.3          Lucky Chance     4.4      4.5      4.6
£2191  £1692  £1558                             £1931  £1050  £1249
9.8      10        10.5        Dobbin              11       11.5    13.5
£54      £497    £2                                  £266    £200    £8
17.5     18        18.5        Fast Filly           19.5     21       22
£43      £35      £249                              £10       £20     £2
15.5     16.5      17          Slow Coach        21       22        23
£155     £121    £8                                  £2       £66      £6

Back odds
In this example, the best price available for Dobbin to win is 10.5, the £2 underneath the 10.5 is the amount of unmatched stakes at that price. This means that someone is willing to offer odds of 10.5 for a stake of £2. The next best odds are 10 and it possible to bet up to £497 at this price. After this the next best odds are 9.8 with up to £54 being available to bet. From a backer’s point of view, the highest number is the best price. It represents the multiple of the stake that will be won by the backer if the horse wins.

To back £2 at odds of 10.5, you would click on the price. You will then be taken to a betting screen (the equivalent of a betting slip). The odds of 10.5 will be displayed and there will be a box for you to enter your stake. You enter £2. Your profit (£19) will be displayed. You will then need to confirm the bet in order to place it. On the screen displaying the odds, the price of 10.5 will then disappear and will be replaced by the next best odds of 10 £497. If you decided to bet a further £2 at odds of 10 after making your bet 10 £495 would now be displayed in the best odds column.

Suppose you want to stake £10 on Dobbin to win and wanted to take the best price on offer you would then bet £2 at odds of 10.5 and £8 at odds of 10.

 

Lay odds
When you lay a bet, you are acting like a traditional bookmaker. If the backer wins (the horse wins), you payout his winnings but if the backer loses (the horse loses) you win his stake.

Suppose there is 6.0 and £10 on the lay side. If you decide to lay at these odds, you will win £10 if the horse loses. However, like a bookmaker, if the horse wins, you will lose £50.

If you look at the bet in terms of traditional odds, 6 is odds of 5/1. As you are laying the bet, you are taking the place of the bookmaker, you are making the bet of 1/5. In terms of money, you lay £50 and the backer stakes £10. The bet from your point of view is £10/£50. You stand to win £10 but in order to win you must stake £50. If you win (i.e. the horse loses) you will get the backer’s stake of £10 and keep your stake of £50. If you lose (i.e. the horse wins), the backer will get your £50 stake and will keep his stake of £10.

From the previous table, the best price available for Dobbin to lose is 11 the £266 underneath the price is the amount of £266 of unmatched bets at a price of 11. The £266 represents bets that have been placed by backers that are currently unmatched. The next best odds are 11.5 and the maximum amount of money that is unmatched is £200. After this the next best odds are 13.5 With £8 being available to bet. From a layer’s point of view, the lowest number is the best price. It represents the multiple of the backers stake that will be lost by the layer if the horse wins. For example, by laying £266 at odds of 11, a layer will win £266 less commission if the horse loses. In order to win this he needs to stake £2660. If the horse wins the layer will lose his £2660 stake, which will be paid to the backers.

Betting on Foreign Racing

Depending on where you live you may or may not be able to bet on foreign racing. In the UK, it is possible to bet on racing all over the world. In the United States, you are restricted to betting only in the state in which you live (if online betting is legal there). With the innovation of satellite transmission of racing, it is becommg more common for coverage to be given for major foreign racing. Simulcasting allows bettors in another country to bet directly into the pools at a foreign racecourse. An example of this is betting on the Breeders’ Cup and the Prix de l’ Arc de Triomphe, which allow British bettors to bet on the tote at the racecourse.
If you bet with British bookmakers on French racing you may have the choice of betting on the pari-mutuel (French tote) or with the bookmakers’ prices. It is not possible to predict which is better, but at least if you take a price you know in advance what your winnings will be.

 

Pari-mutuel dividends
Pari-mutuel is the name of the French horseracing tote. The dividends are quoted to a one Euro stake.

One major difference with the French system of betting is the coupling of horses. If horses from the same stable are running in the same race, then the same price for those horses will be given in the betting. The horses are said to be coupled. A bet on one horse from that stable is also a bet on anyone of the other horses from the same stable. Therefore, if horses A and B are coupled and a £1 win is placed on horse A, the bet will also win
if horse B wins.

If, however, you take the bookmaker’s price on a horse, your horses will not be coupled.
 

Bookmakers

Online bookmakers accept bets at fixed odds on a huge range of events including horse racing, greyhound racing, sports and election results. The betting opportunities are similar to those offered by on-course and off-course bookmakers. The range of bets available include single, multiple, each way, forecast and tricast bets.

For horse racing at the bookmaker’s website, you can find details of the race cards, prices, ratings, naps, form and statistics. Live commentaries of the races are given. The services are offered in a number of languages and bets can be made in a choice of currencies. Minimum stakes vary but can be as low as 1 p. Maximum stakes and payouts vary from bookmaker to bookmaker so you should check the rules if you intend to make large bets. Many bookmakers also provide an online bet calculator so that you can easily work out your payout. Some bookmakers also give you the opportunity to see the odds as fractions or as decimals. This makes it easier to compare prices with betting exchanges. The bookmakers also provide price alerts that can be sent to you via email or mobile phone so that you can keep track of any changes.

Like a traditional bookmaker, there is a profit for the firm built into the prices of around 17 per cent.

 

How prices are determined
A bookmaker uses an expert called a handicapper to assess the chances of each runner in the race. The handicapper will consider a number of factors to determine the chances of each horse. Things like pedigree, recent performance, the jockey, weight carried and the condition of the ground will be taken into account. A book of prices is then made depending on the assessment. The runner that he thinks is most likely to win will have the lowest price and is called the favourite. Occasionally,  two runners are deemed to have an equal chance of winning. They will have the same price and be called joint favourites. If several, runners have the same lowest price, they are called co-favountes.

The prices of the horses in a race can vary enormously. Just because a horse has a large price it does not mean that it will not win. In 1990 Equinoctial won at Kelso at a price of 250/1 – the longest odds recorded in British horse racing.

The initial prices offered are called tissue prices. This is just a preliminary indication of the prices and they tend to be a conservative estimate of a horse’s chance of winning. Once bets have been made the prices are said to have been layed. This means a betting market has been made. The prices then change depending on how much money is bet. The prices do not show the chances that a horse has of winning. Instead, they reflect how much money has been bet on them. The horse attracting the greatest amount of money in bets will have the lowest price. The horse attracting the least amount of money will have the highest pnce. Horses with high pnces are called outsiders or rags.

 

Bar
When prices are quoted for a race, the odds for some outsiders may not be given. Instead, a bar price is shown. This means that all the horses not quoted in the betting are at a higher price than that given in the bar. For example, in a 10-runner race, prices may be given for seven of the runners and a bar price of 25/1. This means that the other three horses all have a price of greater than 25/1. If rou want to place a bet on one of the unquoted horses, you will need to agree a price with the bookmaker.

The History of Poker

Online card room poker, also referred to as internet poker, is playing poker via a computer connection over the internet. Internet poker firms supply computer software via their websites to connect poker players from all over the world so that they compete against one another in a game. The games can be played 24 hours a day, seven days a week in the privacy of the players’ own homes.

All types of poker can be played. Online poker rooms offer a variety of games including Texas hold ’em, five-card draw, seven-card stud and Omaha. You can play in live games for money or in free games for fun. There are games at all stake levels starting from £0.01 to no-limit games where you can bet as much as you like. You can also watch games in progress. A wide choice of tournaments is also offered.

For real money games, a rake of typically 5 per cent is charged for the use of the poker room services. The rake is deducted from the winning pot. The rake charged varies with different poker sites. Some offer reduced rates for regular customers. Others may take no rake if, for example, you fold before the flop on Texas hold ’em. Before we look any further at online poker rooms I think it is a good idea if we examine the origins of poker.

 

The history of poker

The game of poker first appeared in New Orleans some time during the 18th century. It was particularly popular among the French settlers. The origins of the game are not documented, but it probably evolved from a combination of other card or dice games.

There are several European card games with similarities to poker. These include the French game of pogue, the German game of Pochen, the English game of brag and the Italian game of primero. None of these games is a direct descendant of poker but they have most likely had an influence on it. The term flush, for example, comes from primero, which dates from the 16th century. In primero, four cards of the same suit was called a flux, leading to the term flush, which is used in poker to denote a hand of the same suit. The name for poker was probably derived from the French game pogue.

A game that has the greatest similarity to poker is the Persian game of as nas, which dates from the 16th century. It was played with a deck of 25 cards with five suits. Each player would initially be dealt two cards. A round of betting would follow. A further two cards were dealt, followed by another round of betting. A fifth card would be dealt, followed by a third round of betting. Hands were ranked in a similar way to poker. The highest ranking hand was five of the same suit (equivalent to a flush in poker) followed by five of a kind. A full house of three of a kind with a pair also features in the ranking. As well as betting the game also allowed players to bluff.

It is also possible that poker was adapted from dice games. Poker is based on the ranking of hands. Dice games with the same principle, the ranking of throws, have been played for at least 2000 years. A Roman dice game called tali is based on the ranking of throws where three of a kind beats a pair, much like poker.

The first written account of poker comes from the diary of Joseph Crowell, an English actor, who was touring America in 1829. He described it as a game where players each received five cards and made bets. The highest combination of cards won.

In 1834, in his book An Exposure of the Arts and Miseries of Gambling, Jonathan H. Green gave an account of what he called ‘the cheating game’. He saw it being played while on the Mississippi River travelling on a steamboat heading for New Orleans. A deck of 20 cards was used with each player receiving a hand of five. The player with the highest ranking hand would win. The hands were ranked as pairs, three of a kind and four of kind. This early form of poker featured no draws. The players simply received five cards face down and would bet on the cards received.

Along the way, the 20-card deck was replaced by a 32-card deck and, by 1833, a 52-card deck had been introduced. Brief mentions of poker were made in Hoyles’ Games in 1850 where it was described as a game for 10 players where each player received five cards face down.

New Orleans had numerous gambling establishments where poker was played including the Crescent City House, a luxury casino, which was opened by John Davis in 1827. As America was settled, poker spread and was played on boats that travelled along the Mississippi and Ohio Rivers. Professional gamblers known as sharps made their living by playing cards with river boat passengers and relieving them of their money. Cheating was rife.

In the USA, poker spread to the west with settlers who travelled on wagon trains. When gold was discovered in California in 1848, gambling flourished in the prospecting camps. San Francisco, which became a huge tented city, had over 1000 gamblmg houses where gold was the currency. Initially, games like roulette were most popular but gradually card games like poker caught on.

The game spread rapidly during the Civil War (1861-65) . Soldiers would play poker to pass the time. Lack of money resulted in their fashioning gaming chips out of flattened bullets and pieces of bone. The soldiers would usually discard their playing cards before battle as playing cards were considered to be ‘instruments of the devil’ and the soldiers did not want to die carrying them. It was during the Civil War that stud poker first emerged.

Many variations of the game started to appear that could be broadly divided into two types: draw poker and stud poker. In draw poker, all the cards are dealt face down and seen only by the player of the hand. Players are then allowed to exchange cards to improve their hand. In stud poker, some of the cards are dealt  face up on the table and players make a hand by combining their cards and those on the table. New rankings of hands and betting methods were also incorporated. In the 1867 edition of Hoyles’ Games, a straight and a straight flush and an ante had been incorporated into the game. By 1875 jackpot poker and the use of a joker as a wildcard had been mentioned.

Poker players made a living travelling from town to town. Virtually every saloon of the Old West had a poker table where a buckhorn knife would be passed around the table to denote the dealer. This led to the phrase ‘passing the buck’. Later, a silver dollar was used, which gave rise to the slang term of a buck for a dollar. Disputes over the game were often settled by gun. One famous poker player from this time was Doc Holliday (1851-87) who on several occasions got into a gunfight over poker.

Poker arrived in England in 1872. It was introduced by Robert C. Schenk, the American ambassador to England. He had been invited to a party at a country house in Somerset where he had taught his fellow guests how to play the game. The hostess persuaded him to write down the rules which were then published. The game was popular among members of the aristocracy and became know as Schenk poker. Queen Victoria is known to have played the game as a diversion after the death of her husband, Prince Albert.

In 1911 legislation was passed in the United States that prohibited stud poker as it was concluded that it was a game of luck. However, a ruling was also passed that draw poker was a game of skill and therefore not illegal. This led to the decline of stud poker and in new draw games being invented.

Prohibition in the 1920s was responsible for poker becoming a home-based game. With the closure of drinking and gaming establishments, private games were organized and became part of American culture. The traditional venue became the kitchen table where family and friends would gather to play. The playing of private games resulted in many variations appearing, with each household inventing its own rules. New rankings of hands, incorporation of one or more wildcards and different ways of organizing the betting appeared.

When gambling was legalized in Nevada in the 1930s, draw poker was introduced to Las Vegas casinos. In 1970 Benny Binion, owner of the Horseshoe Casino in Las Vegas, decided to hold a poker tournament so that the best players in the world could compete against one another. The tournament, called the World Series of Poker, has become an annual event with players from around the globe competing. The game chosen for the championship was Texas hold ’em – a form of stud poker. This resulted in Texas hold ’em becoming one of the most widely played games.

With the innovation of the internet, online poker came into being. Computer technology allows players from all over the world to compete against one another from the comfort of their own homes. Gaming sites offer traditional poker, video poker and Caribbean stud poker. The first online poker room was introduced by Planet Poker in 1998. One year later, Paradise Poker arrived and became the industry leader. Its prominent position was overtaken by Party Poker owned by PartyGaming. It is now the world’s largest poker room with over 50 per cent of the online poker market. The site was launched in 2001. It is licensed and regulated by the government of Gibraltar. There are over 70,000 simultaneous players and 8000 tables during peak traffic time each day. The site annually hosts the PartyPoker.com Million, an offline tournament with over $7 million in prizes.

The popularity of online poker is growing year on year. In 2003 there were an estimated 600,000 people playing online. Now it is estimated that over 1.2 million people play internet poker.
 

Understanding the Casino Odds

For a gambler, the term ‘odds’ has two different meamngs, depending on the context in which it is used.

 

Chances of winning or losing
Before making a bet you will want to know your chances of winning or losing. In this context the ‘odds’ is a comparison of the chances of winning and losing and is expressed as a ratio. For example, 2 to 1. A shorter way of writing the odds is to put a slash between the two numbers, so 2 to 1 becomes 2/1.
Consider the tossing of a coin. There are two possible outcomes – the coin could land on heads or, just as easily, on tails. Suppose two people, we’ll call them A and B, decided to bet on the tossing of a coin. A predicts it will land on heads and B thinks it will land on tails. They each bet £10 and agree that the person predicting the outcome wins the money.

The coin lands on heads so A wins a total of £20 (£10 from B and the £10 he staked) and B loses £10. A has made a £10 profit and B has made a £10 loss. This is gambling in its simplest form. The amount of money that each player risked was £10. This is called the stake. For A there was one chance that he would lose and one chance that he would win. As a ratio this is 1/1 or odds of one to one. Where the odds are 1/1, it is called evens or even money.

This can be applied to any game to find the chances of winning. Suppose A and B were to bet on the throwing of a six-sided die. Here, there are six possible outcomes. Numbers 1,2,3,4,5 or 6 could be thrown. If A were to bet on throwing a 6, he would have five chances of losing and only one chance of winning (if he threw a 1,2,3,4 or 5 he would lose). The odds against him winning would be 5/1 (five to one).

To calculate the odds in any game, you need to work out how many chances you have of winning and how many of losing.

 

Winnings compared to stakes
The term ‘odds’ is also applied to the ratio of winnings compared to stakes. In the coin tossing example, A had the chance of winning £10 for a £10 stake. Expressed as a ratio this is 10/10 or 1/1 (even money). Here, the odds against winning are the same as the odds paid. In other words, the true mathematical odds are being paid.

The odds are quoted as two numbers, for example 2 to 1 and 8 to 1. The number on the left of the odds is the amount won if the number on the right is staked. So, with odds of 2 to 1 if one chip is staked two chips will be won. The player also keeps the stake so in total three chips will be won. For odds of 3 to 2 if 1 chip is staked one and a half chips will be won and the piayer keeps the stake. Total winnings are two and a half chips. For a five-chip bet on odds of 2 to 1, you simply multiply the odds by 5; so 2 to 1 becomes 10 to 5. For a five-chip bet 10 chips are won and the player keeps the stake giving total winnings of 15 chips.

What is Online gambling

Online gambling, also referred to as internet gambling, is placing bets via a computer connection over the internet. You can. bet on all forms of gambling including horse and greyhound racing, sports, casino games, lotteries and sweepstakes.

Types of on line gambling
There are a number of different ways to bet over the internet including via bookmakers, betting exchanges, spread betting firms, online casinos and online card rooms. Bookmakers, betting exchanges and spread betting firms take bets on horse racing and sporting events such as football, cricket and golf. Bookmakers provide bets at fixed odds. Betting exchanges allow customers to decide their own prices, Spread betting firms make predictions about events and the customers decide how correct the predictions are. Online casinos give players the opportunity to play games that are traditionally offered in bricks and mortar casinos. This includes roulette, blackjack, dice, punto banco, poker and slots. Online poker rooms provide the facilities for playing poker against other players from around the world.

 

The history of on line gambling
Online gambling has seen huge growth since the first online casino, operated by Internet Casinos Inc. (ICI), opened on 18 August 1995. By 1997 the number of online casinos had grown to 30. In 2003 there were over 44,000 online gambling sites. An estimated 12 million people were gambling online, with approximately 3 million from Great Britain (spending £3.5 bIllIon), 4.5 million from the United States and 4 million from Asia. The number of online gambling sites continues to grow.

Is online gambling legal?
Depending on where you live, on line gambling may or may not be legal. In many countries legislation has yet to catch up with the, phenomenon of internet gambling. Much gambling legislation is outdated. As the legal situation may change at any time, you are advised to check the legality of online gambling in your jurisdiction before placing any bets.

In the UK, the Gambling Act 2005 legislates remote betting. Remote betting includes all types of betting where the parties involved in a bet are not face to face. This includes betting over the internet, telephone, via your television and any future technology that may come into being. The Gambling Act 2005 replaces most of the existing law about gambling in Great Britain. A new organization known as the Gambling Commission was formally established on 1st October 2005 and is responsible for controlling gambling by regulating and licensing operators. Licensed gaming sites on the internet will carry a kitemark to show that the necessary standards have been met.
Betting exchanges come under the category of betting intermediaries and are required to have a betting intermediary operating licence from the Gambling Commission. They are required to keep customers’ money in ringfenced accounts.
Spread betting is classified in a different way. Due to its connection to trading on financial markets, all UK spread betting firms are regulated by the Financial Services Authority (FSA), an independent watchdog set up by government under the Financial Services and Markets Act 2000 to regulate financial services in the UK. The FSA has a firm check service, where you can find out if a firm is regulated and who to contact in the firm if you have an enquiry or complaint.
The FSA gives spread betting customers a certain degree of protection. If you have a complaint that you think has not been satisfactorily dealt with by the firm, you have access to the Financial Ombudsman Scheme. In addition, if a spread betting firm goes bust, you have access to the Financial Services Compensation Scheme. The FSA website gives details about how to complain.

In Australia, the Interactive Gambling Act 2001 prohibits online casino gambling but allows interactive sports betting and wagering services.

Poker Tournaments

A poker tournament or competition is an event where the players all contend for a cash prize. As in Late Night Poker and the World Series of Poker, both of which are tournaments, each player pays an initial buy-in and receives a fixed number of tournament chips. The competitors play until all but one are eliminated and the remaining player is the winner of the event. It is usual for the last three finishers in a tournament to receive a prize from the prize pool. The division of prizes in small tournaments is usually something like 60 per cent to the winner, 30 per cent to the second and 10 per cent to the third. In bigger tournaments, the first ten players might receive a prize, perhaps split 45 per cent to the winner, 20 per cent for second, 10 per cent for third, 5 per cent for fourth and so on until all of the prize money has been allocated.

Tournaments are of two types: those that allow re-buys and those that do not. The latter are called ‘freeze-out tournaments’. Late Night Poker is an example of a freeze-out event and once a player has lost all his chips he is out of the tournament. Those tournaments which permit re-buys allow a player who has lost all of his chips to re-join the tournament by paying additional, money into the prize pool. It is usual for re-buys to be limited to the first time period of the tournament (usually the first 1-2 hours).

After the re-buy period has ended, the tournament then becomes a freeze-out and the size of the blinds (and hence the stakes) increase with time to speed the tournament’s end. If the blinds did not increase in this way, tournaments would last for days instead of the usual four to five hours. Often, the blinds increase
regularly every 20 or 30 minutes in a small tournament but it can be slower in bigger events. Typical increases and intervals are:

 

Time Interval   Small Blind    Big Blind

0-120 mins     50                100

60 mins         100               200

60 mins         200               400

60 mins         400               800

60 mins         600               1200

60 mins         800               1600

60 mins         1000              2000

60 mins         2000              4000

60 mins         3000              6000

 

As the tournament progresses, tables are aggregated and seats removed as players are eliminated. This will eventually produce a final table of ten contestants who battle it out for the prize pool.

 

Satellites

Sometimes a tournament is too expensive for some players to enter. The entry fee might be £6000 and beyond the pocket of most players. In these cases, it is normal for satellite tournaments to be held with the winner gaining entry to the tournament proper. In this way, it is not unknown for players to invest as little as £50 and end up with a prize of £20,000.

 

 

Glossary of Poker Terms

Ace-High: A hand having an ace but no pair.

Aces Up: Two pair, the highest pair being aces.

Action: The act of putting chips in the pot. gambling of any sort.

Action Player: A player who gives a lot of action, also called a ‘loose’ player.

Active Player: Any player still in the hand, competing for the pot.

Act out of Turn: A player attempting to bet or raise prior to his turn to, act.

Advertise: To bluff and then show the hand to other players in the hope that theywill call sometime later when you have a legitimate hand.

All-in: All your money or chips in the pot.

Ante: An agreed nominal bet required from each player before the start of a hand.

Babies: Small cards – a 2, 3, 4 or 5.

Back Door: To back door a flush or straight is when the last two cards make aplayer’s hand, even though this was not the original hand the playerwas drawing to.

Bad Beat: When a strong hand is outdrawn by a weaker hand, considered to be held by a player who got lucky.

Bankroll: A player’s total stake money.

Best Hand: The one that takes the pot.

Bet: To intentionally put chips into the pot.

Bet Blind: To wager without looking at one’s hole cards.

Bet Half the Pot: To bet half the amount of the pot. Half the pot is the maximum allowable bet in some UK home games.

Bet in the Dark: To bet before seeing the next or any cards.
 
Bet Into: To make a bet looking at what seems to be a superior hand.

Bet the Pot: To bet the amount of the pot. Pot limit is the usual maximum allowable bet in UK casino games.

Big Blind: The small forced bet made by the player in second left position to thedealer button. It is made before any cards are dealt and is a live bet.Thus the player on the big blind can raise when the action gets back tohim.

Big Slick: Ace-king as the first two cards.

Blank: A card that does not look like it has improved anyone’s hand.

Blind: A forced bet made by the two players to the dealer’s left [or to theleft of the dealer button!. It is ma,de before any cards are dealt andis a live bet.

Bluff: To bet or raise with a poor hand in the hope that other players will pass and you will win the pot.

Board: All five cards, in community card games, turned face up in the centre of the table. 

Boxed Card: A card facing the other way to the remaining cards in the deck.

Bullet: Another name for an ace.

Burn: To take a card from the top of the deck before dealing out the cards !it is an attempt to prevent cheating!. This card is removed from play.

Button: A disk used to indicate the player who would nominally be dealing if there were no house dealer.

Buy the Button: A bet or raise which makes players behind you fold, making you the last to act in succeeding betting rounds.

Buy the Pot: To bluff, (usually a big bet at a small pot).

Call: To match the previous bet.

Calling Station: A pejorative term for a player who perpetually calls and cannot be bluffed. 

Cards Speak: When the cards are laid face up on the table the correct reading of the hand will win the pot. That is, the highest hand will win the pot irrespective of what the player declares the hand to be, For instance, a player may not see that he has hit a flush and may declare something else, but it is the flush which will count.

Case Card: The last card of a particular rank when the other three are already out.

Cash In: Take your chips and leave the game.

Check: To refrain from betting, This is often indicated by a player tappingthe table. The player may still call or raise if another player bets.

Check Raise: To check and, if another player bets, to raise when the action gets back to you.

Chemmy Shuffle: Scrambling the cards face down on the table. 

Cinch Hand:     A hand that will win easily.  

Clinic: A poker game where there are a lot of post-mortems about the hands that are played.

Closed Poker: Games such as draw poker where there are no community cards and all of the cards are dealt face down.

Coffee Housing: Talking in an attempt tomislead another player about the strength of a hand. For instance, aplayer holding A-A as their first two cards might say ‘Let’s gamblehere,’ implying a much weaker holding. Coffee housing is considered badetiquette in the UK but not in the USA. This is also called ‘speechplay".

Cold Call: To call a raised pot without having any prior investment in the pot.

Cold Deck: A deck that has been rigged by cheats. It will be cooler in temperaturethan the deck used in previous hands, as it has been concealed in thecheat’s pocket and brought out when the ‘mark’ is to be cheated. Thedeck will be fixed to give the mark a good hand but the cheat will geta slightly better winning hand.

Collusion: Any act, including betting or raising, by two or more players in partnership in an attempt to cheat other players.

Colt 45: Reputedly the only thing that beats a royal flush.

Community Cards: The cards dealt face up in the centre of the table that are shared by all active players.

Connectors: Consecutive cards which could help make a straight, e.g. 6-7 or 10-J.

Counterfeit: When a card on the board duplicates one inyour hand. For instance, you hold 10-J and the board is K-Q-3, but if aJ comes on fourth street it counterfeits the one in your hand, makingyour hand worse as a result. Counterfeiting is common in high-lowgames.

Cripple the Deck: To have all of the cards that make up a good handwith a particular board. If you hold A-K, and the flop is A-A¬K, youwill have the deck crippled in that no one else can have a playablehand. If you bet you will not be called.

Dead Card: A card no longer in play.

Dead Hand: A hand no longer in play, perhaps due to some deviation from the rules.
 
Dead Man’s Hand: Two black aces and two black 8s have become known asthe dead man’s hand because Wild Bill Hickock is reputed to have heldthe hand when he was shot in the back during a saloon poker hand inDeadwood, South Dakota.

Deal: To distribute the cards to each player.

Dealer: The player who is distributing the cards.

Dealer’s Advantage: The dealer is last to act which is a big advantage. Dealer’s Choice: A g~me in which each dealer, in turn, chooses the type of poker to be played.

Dealer’s Choice: A game in which each dealer, in turn, chooses the type of poker to be played. 

Deck: The standard pack of 52 playing cards.

Deuce: The 2 of any suit (also called a ‘duck’).

Dog: Americanism for the worst or underdog hand. Big dog is used for a big disadvantage and little dog for a small disadvantage.

Dog It: To play a hand which is good, slowly, in order not to chase the other players away. Similar to ‘slow play’. 

Door Card: The first card dealt face up in five- or seven-card stud.

Double Belly Buster: A hand with two inside straight draws. An examplemight be a flop containing 10-8-6, when you have 7-4, a 9 or a 5 willmake the hand into a straight. The odds of getting the straight from adouble belly buster are the same as for an open-ended straight draw.

Down and Dirty: This expression is sometimes used while the final cardat seven-card stud poker is being dealt. Its meaning is obscure.

Down Cards: The concealed cards. In Hold ‘Em, the first two cards

Down the River: All the way to the last card at seven stud, another name for seven-card stud. 

Drawing Dead: Drawing to a hand that cannot possibly win. An example is drawing to a 4-flush when a full house is already out.

Drawing Hand: A potentially strong hand requiring a particular card/s from the draw to make it.

Draw Poker: A form of poker in which each player receives five

Driving Seat: A player holding the best hand and making the betting.

Drowning: Losing heavily.

Duck: The two of any suit [also called a ‘deuce’).

Expectation: The average amount you make in a specific event or period. Thus, if you have won £7500 in the last 34 tournaments, your expectation per tournament is £7500/34 which is £220. Conversely, if you have lost £1500 in the last 34 tournaments, your expectation per tournament is £1500/34 or -£44.

False Cut: A cut which is not properly done.

Family Pot: A pot in which all or most of the players at the table are still involved at a particular point in the progress of a hand.
   
Fast Game: A game with a good pace of action and frequent heavy raises.

Fast Player: A heavy bettor; a frequent raiser.

Feeler Bet: A minimum bet made to test the strength of the other players’ hands.

Fifth Street: The fifth and final community card on the board. In stud poker, it is the fifth card dealt to each player.

Fill Up: To draw cards and make your hand.

First Position: The player on the immediate left of the dealer. In Hold ‘Em this player is first to act throughout the game.

Fish: This is a derogatory term used [mainly in the US) to describe a weak or losing player.

Flop: The first three community cards, which are turned face up together before the start of the second round of betting.

Flush: Five cards of the same suit.

Flush Draw: Having four cards of the same suit and hoping to draw a fifth to make a flush.

Fold: To lay down one’s hand.

Fold Out of Turn: To fold prematurely.

Fourth Street: The fourth and final community card on the board. In stud poker, it is the fourth card dealt to each player.

Free Card: When all players check, the next card is seen without any money entering the pot. This card is a free card.

Free Roll: In Hold ‘Em or other flop games where two players have the same hand, but one also has the chance of improving to a better hand. For instance, both may have A-K-Q-J-10 except one player has a flush draw and the other does not.

Freeze Out: A game or tournament in which all players start with the same amount and play until one player has won all the chips.

Friend: A card that assists or improves the hand.

Friendly Game: No such thing!

Full House: Any three cards of the same rank, plus any pair of a different rank.

Full Table: At Hold ‘Em, a table of 11 or 12 players.

Gambler: A player that bucks the odds.

Gap: The missing inside card that would make a straight.

Gut Shot: A card that will make a straight. An inside straight draw.

Hand: A player’s best five cards.

Head to Head: Two players heads-up in a game of poker.

Heads-Up: A game between just two players, often the remaining two players of a tournament.

High Roller: A heavy bettor. One who plays for high stakes.

Hold ‘Em: A form of poker in which players use five community cards incombination with their two hole cards to form the best five-card hand.Also called Texas Hold’Em.

Hole Cards: The concealed cards. In Hold ‘Em, the first two cards that are dealt to each player face down. Also called the ‘down cards’.

Hot Seat: The seat that has or had a run of winning hands.

Ignorant End: The low end of a straight. For instance, if the flop in Hold ‘Em is 9-8-7 the ignorant end straight would be the 6-5.

Inside Straight: Four cards requiring one in the middle to fill a straight.

Insurance: A side bet [usually when a large pot is involvedl made between two players, but can also involve others.

Kibitzer: A spectator, usually unappreciated by the players.

Kicker: The second highest card in a hand. If the holding is A¬9, the 9 is the kicker.

Kicker Trouble: When the second card is low, say a 7 or below, the player will have difficulty winning the pot if another player also holds the highest card because his kicker is liable to be bigger.

Lay Down: To fold one’s hand. Often refers to folding a reasonably good hand.

Live Blind: When the player is allowed to raise even if no one else raises first.

Live Card: A card which has not yet been exposed.

Live One: Refers to a player who plays more hands than the game structure justifies.

Lock: The winning hand; a hand that is unbeatable.

Locked up: To hold a winning or unbeatable hand and have the pot as good as won.This phrase is also used to describe a player who has won a lot ofchips and is very unlikely to lose them again. The player is said tohave the chips locked up.

Main Pot: When a player puts all of his chips in the pot [goes all¬inJ. that player is only eligible to win the pot consisting of the bets he was able to match. This is called the main pot. Additional bets are placed in a ‘side pot" and are contested among the remaining players. The names main and side pots remain irrespective of which contains the most chips.

Maniac: An American expression meaning a very aggressive player who plays lotsof hands and raises often. This type of player seems to bet and raisewith very weak hands.

Mechanic: A card cheat.

Miscall:  An error made when announcing one’s hand. [See also Cards Speak].

Monkey: £500.

Move-In: To move all your chips into the pot in a no-limit game.

Muck: To discard or throwaway a hand. Also refers to all dead cards in the discard heap.

No-Limit Poker: A game in which players can bet up to the amount they have in front of them on any given betting round, irrespective of the amount of chips in the pot. Also called ‘table stakes’.

Nut Flush: The best available flush.

Nuts: The best possible hand at any point in the game; a cinch hand.

Offsuit: Term used to describe the first two cards if they are of different suits.

Omaha: A flop game similar to Hold ‘Em, but where each player is dealt four cards instead of two. In Omaha, a hand must be made using exactly two pocket cards, plus three from the table.

One Way Action: When only one player is in against you.

On Tilt: Becoming emotionally upset and hence playing badly.

Open-ended Straight Draw: Four consecutive cards requiring one at either end to make a straight.

Open Poker: Games where some of the cards are dealt face up.

Out: A card remaining in the deck that improves your hand.

Outdraw: To beat an opponent by drawing a card or cards to improve a lesser hand into a winner.

Out of Turn: Not in proper sequence.

Overpair: A pair higher than any card on the board. If a player holds K-K and the flop comes Q-1 0-3, that player has an overpair.

Pair: Two cards of the same rank.

Pass: Fold.

Pat Hand: A hand which is complete, usually refers to games such as draw poker.

Play Over: An American term and concept meaning to temporarily play in the seat ofan absent player. A transparent box is placed over the chips of theabsent player.

Pony: £25.

Position: Your seat in relation to the dealer, and thus your place in the betting order.

Pot: The money or chips in the centre of the table.

Pot Limit: A game in which the maximum bet is the total in the pot at the time of betting. The limit used in most UK casino games.

Pot Odds: The amount of money in the pot divided by the amount of money it will cost you to continue in the hand. If there is £300 in the pot and it costs you £120 to call the bet you are getting pot odds of 300/120 or 5/2.

Protect Your Hand (1): To place a chip or chips on your cards to prevent them from being accidentally discarded by the dealer.

Protect Your Hand (2): A bet to protect the money you have already put in a pot. Also called ‘defending your hand’ e.g. protecting/defending the Big Blind means to put an extra small bet into the pot no matter how bad your hand is.

Put a Player On: To guess or otherwise determine an opponent’s hand and play accordingly.

Quads: Four of a kind.

Rag: A card which is small and appears to help no one.

Rag Off: To get a final card that doesn’t help you.

Ragged Flop: Flop cards that are seemingly of no use to any player’s hand.

Rags: Worthless cards. Blanks.

Rail:  The sideline around a poker table or playing area.

Railbird:     A non-playing spectator or kibitzer. The term is often used pejoratively to describe an ex-player who has lost and is now out of the game.

Rainbow Flop: A flop with three different suits.

Raise: To call and increase the previous bet.

Rake: In the USA and in some European countries, the casino/house makes a charge by taking a fixed percentage from each pot. In the UK, charges are made by the hour for the seat.

Random Card: A card selected from a group of unknown cards not yet in play which have an equal chance of being chosen.

Random Card Concept: The substitution of a random card for a player’s proper card which he may be unable to receive for any reason, leaves the player with the same mathematical chances of winning the pot before the irregularity occurred. It is therefore assumed that the player has not been materially injured.

Rank: The value of a card. Each card has a suit and a rank. The 10C and 10D are two cards of the same rank

Rat Hole: To pocket part of one’s table stakes secretly. It is considered unethical to take money off the playing surface.

Read: To try and determine, using logical deduction, your opponent’s cards or betting strategy.

Re-buy: An additional entry fee in tournament play. When a player loses all hischips, a re-buy is allowed in some types of competitions for a fixedperiod of time, usually the first 1 – 2 hours.

Represent: To bet in a way that suggests you are holding a strong hand. For example, if the flop comes A-J-3 and you hold 9-9 and have bet before the flop, you might also bet on the flop hoping that the other players will think you have an ace (you are representing an ace).

Re-raise: To raise a raise.

Ring Game: A game with nine to eleven players, the optimum size at Hold ‘Em poker.

River: The last community card on the board, also called fifth street.

Rock: A very conservative and tight player.

Rock Garden: A table populated with rocks.

Roll: A winning streak.

Rolled Up: A term indicating the first three cards at seven stud all of the same rank.

Rounder: A poker player, usually professional, who does the rounds of poker games in the area or country. Playing in Glasgow on Monday, Newcastle on Tuesday, back to Glasgow on Wednesday and then on to Dundee on Thursday is an example of a rounder’s schedule.

Round of Betting: The period during which each active player has the right to check, bet or raise. It ends when the last bet or raise has been called by all players still in the hand.

Royal Flush: The best possible poker hand, consisting of 10-J-Q-K-A, all of the same suit.

Run: A straight; sometimes also refers to a series of hands.

Running Pair: Two cards of the same rank that fall consecutively, usually on fourth and fifth street in Hold ‘Em or Omaha.

Rush: A winning streak.

Satellite: A small-stakes tournament where the winner(s) gains entry into a biggertournament. (A super satellite is where there is a very small entry andthe winner(s) gains entry into a very big tournament.)

Scare Card: A card which could make your hand a loser. For example, if you held Q-Qand the flop is A-6-3, then the ace is a scare card for you.

See: To call.

Sell Your Hand: Make a small bet with a strong hand, hoping to get a call. Usually made when you think a bigger bet would make your opponents pass.

Semi-Bluff: To bet with a hand which isn’t the best hand, but which has a reasonable chance of improving. This term was first coined by Oavid Sklansky.

Set: Usually refers to three of a kind or trips where the pair in a player’shand matches a card on the board. Can also be used in the context offour of a kind, i.e. a set of quads.

Shill: An American term and concept where a casino employee sits in on a gameto keep it going. This is not allowed in the UK and is not known inEurope.

Shiner: A mirror or other reflective object used by cheats in an attempt to seehidden cards as they are dealt. In home or self-dealt games, the playermay wear a ring with a reflective surface.

Showdown: The process of determining who has the best hand after all cards are dealt and all bets are completed.

Shuffle: Mixing of the cards before and between deals.

Side Pot: A separate pot contested by other players when one player is all-in.

Slow Play: To bet less than the strength of the hand would normally deserve inorder to get more players into the pot and to deceive other playersabout the strength of your hand.

Snake Eyes: A pair of aces.

Soft Play Agreement: This is where a player bets less than they normally would or checks good hands when against friends, husbands or wives. It is not prohibited, but is unethical. 

Speech Play: See Coffee Housing.

Speeding Around: Playing loose for one period and then tight for another with no definable pattern.

Splash the Pot: To throw your chips into the pot instead of placing them in front of you. This makes it difficult for the dealer to determine the amount of the bet.

Split: A tie.

Split Pot: A pot in which two or more hands are equal, and the pot is shared.

Stack: The pile of chips in front of a player.

Standard Deck: A deck of cards having four suits with thirteen cards to each suit.

Stay: Call a bet.

Steal: A type of bluff usually made in late position.

Steaming: Playing badly as a result of an upset – see also On Tilt.

Straddle: An additional blind, the largest in the game. Often refers to a blind made voluntarily.

Straight: Five consecutive cards of different suits.

Straight Flush: Five consecutive cards of the same suit.

String Bet: An illegal bet in which a player puts some chips in the pot, then reaches back to his stack for more, without having first stated the full amount of his bet. 

Strip Deck Poker: This is where certain cards are removed from the pack and play takes place without them. For instance, the 2s, 3s, 4s, 5s and 6s can be removed from the deck, making a 32-card deck. In the UK, five-card stud with a 32-card stripped deck was widely played until recently.

Suited: Cards of the same suit.

Super Satellite: A very small-stakes tournament where the winner(s) gains entry into a very big tournament. [See also Satellite.]

Sweeten the Pot: An archaic expression meaning to raise the pot (with a view to making it more attractive to win).

Table Stakes: A game of poker in which a player may use only the money on the table in front of him. This amount can be added to between, but not during, hands. Usually, players are not permitted to take money back off the table unless they are leaving the game.

Tap City: To be broke.

Tap Out: To bet all one’s chips.

Tapped Out: To be broke.

Tell: A player’s nervous mannerism or habitual behaviour which might give clues to his hand.

Texas Hold ‘Em: A form of poker in which players use five community cards in combination with their two hole cards to form the best five-card hand. Also called Hold ‘Em.

Third Pair: Pairing the third highest card on the flop/board. (Sometimes referred to as ‘third button pair’.)

Three of a Kind: Three cards of the same rank, also called ‘trips’.

Tight: A conservative player who only plays strong hands, or playing on fewer hands than the norm.

Tight Game: A game where there is a lot of conservative play, with small numbers of players in most pots,

Tilt: Going ‘on tilt’ means to loose control of one’s emotions and play (uncharacteristically) badly. See also On Tilt.

Toke: An Americanism meaning a gratuity or tip.

Ton: £100.

Trey: A three of any suit.

Triplets: Three of a kind.

Trips: Slang for triplets; three of a kind.

Turn Card: The fourth communal card at Hold ‘Em.

Under the Gun: The first player to act.

Under-Raise: To raise less than the previous bet, which is only allowed if a player is going all-in.

Value Bet: Betting with the hope that an opponent will call with a worse hand.

Vigarish: A charge made by a poker club for the facilities offered.

Wire: To inadvertently let someone know the value of your hand.

Wired Pair: A pair in the first two cards of any poker game.

Strong Hand V Strong Hand – An Analysis of Poker Hands

Hand 1

This hand is from the World Championship Final of the 1989 World Series of Poker, where the last two were Johnny Chan (winner in both 1988 and 1987) and 24-year-old new kid on the block Phil Hellmuth. If Hellmuth were to win, he would be the youngest winner thus far. If Chan won, he would equal Johnny Moss’s record of three wins and be the first to win three times in a row. Now sadly no longer with us, Moss had dominated the tournament in its early years. He won in 1970 (when the players voted on the champion) and again in 1971 and 1974.
Hellmuth had about a two to one lead in chips when the final hand was played. First to speak, he made it $40,000 to go. Chan called and re-raised $130,000. Hellmuth then immediately said he was all-in. Chan now had a tough call. He had about half a million dollars left, as against Hellmuth’s million or so with about $300,000 in the pot. But if Chan called and won, he’d be a solid favourite.

The hands were:
    Chan     Hellmuth
    AS,7S    9-9

This is similar to the decision Chris Ferguson faced against T J Cloutier. He is probably behind, but will be no worse than about 5/2 against to win it. The difference here though is that Hellmuth has an aggressive image, so Chan could easily put him on a hand such as a K-Q, in which case Chan would be favourite. Nevertheless, I think it was a marginal call since Chan had not made such a huge commitment to the pot that he could not pass. But then he’s got umpteen World Series Bracelets, which is umpteen more than me, so who am I to argue? Chan called. With a spade draw and an overcard, he’s about 2/1 against.
The flop was KD, KC, 10H with fourth street the QS. Chan would now be saved if the river was a 10 (two pairs), jack (straight), queen (two pairs) or an ace. But Hellmuth was delighted to see the 6S, and his two nines held up. So, on this occasion, the best hand on the flop won and there were no issues with bad luck as in the 2000 final. Phil Hellmuth became the youngest ever champion and since then has gone from strength to strength. He is now generally considered one of the strongest players in the world.

Hand 2

This hand involved Debbie Berlin, Dave (Devilfish) Ulliot and Ram Vaswani. This hand illustrates several themes and shows what happens when a strong hand comes up against another strong hand.

Ram raised the pot to £700 before the flop with pocket sixes and was called on the button by Devilfish and on the big blind by Debbie.

The hands were as follows:
    Devilfish     Debbie     Ram
    KH,JH         KC,10H    6S,6C

The flop was KD, 6H, 3H.

Debbie has a reasonable hand, hitting kings on the flop and she bet £500. Ram just called (he was slow playing his trips – a great hand), hoping to get some action behind him. Devilfish re-raised to £2500 with two kings and a flush draw with another very strong hand. Debbie folded but Ram re-raised again going all-in and Devilfish called. Devilfish has top pair with a good kicker plus four to the flush, but must suspect he is behind. However, there is now too much in the pot for him to pass and he knows he has lots of outs. The turn and river cards were a running pair of fours 4D followed by 4H), making a flush for Devilfish but a winning full house to Ram.

 

Hand 3

This is another hand with a similar type of confrontation with a strong hand matched against another strong hand. It is also an example of a semi-bluff that has gone wrong. Bambos and Simon Trumper were the players.

Simon, holding AC, 8C raised on the button and Bambos called with KS, QS.

The flop came AD, 8S, 7S.

Simon bet out with the top two pair. Bambos raised all-in with a king-high flush draw. He cannot beat a pair, so his hope is to win the pot on the flop with this semi-bluff. It’s hard to get someone holding the top two pair in Texas Hold ‘Em to pass, so not surprisingly Simon calls. Fourth street brought the AS, giving Bambos his flush but Simon a full house.

 

Hand 4

This hand involved Dave Welch who raised before the flop with pocket jacks and Dave (Devilfish) Ulliot. Devilfish called, slow playing his pocket aces.

The flop came AS, 10C, 5H.

Devilfish checked his monster hand (i.e. trip aces). Dave Welch, with two jacks, cannot have liked the flop, but he bet, in an effort to win it right there. He knew that if he got called, he was probably up against an ace, perhaps with a weak kicker, and he would definitely slow down after that. Devilfish called again slow playing his trips. Because there is no likely draw on the flop, Devilfish was quite safe in not raising. Dave’s raise before the flop indicated that he was not likely to have two small cards and hence a draw to a bottom straight.
Devilfish was trying to keep Dave Welch interested. If he had raised then, Dave would have undoubtedly passed. Fourth street was the eight of hearts, no visible improvement. Devilfish checked yet again and Welch wisely checked behind him. Dave Welch was hoping this hand was going to be checked out but he was out of luck. The river was the four of diamonds. The board now looked like this: AS, 10C, 5H, 8H, 4D.
Devilfish then bet enough to set Dave all-in. If he checked again here, he knew that Dave would probably just turn his hand over. So he had to bet. This was a tough call for Dave Welch. There was no likely draw that Devilish could have made, except for the remote possibility of the small straight, so it looked like he had an ace or was bluffing. I wouldn’t have liked to choose. In fact, Dave Welch even said to Devilfish that he had either a very strong hand or was on a complete bluff, which was a good analysis. However, Dave called and Devilfish showed his aces.